; Definition file for Kung Fu Man ; Contains all the filenames needed for the character ; Player information [Info] name = "WerewolfXXX" ;Name of character displayname = "Werewolf" ;Name of character to display versiondate = 20,04,2020 ;Version date of character (MM-DD-YYYY or X.XX) mugenversion = 1.1 ;Version of M.U.G.E.N character works on (X.XX) author = "MorinetsuO" ;Character author name pal.defaults = 1,2,3,4 ;Default palettes in order of preference (up to 4) ;Numbering starts from 1 localcoord = 320,240 ;Local coordinate space width and height ; Files for the player [Files] cmd = mori.cmd ;Command set cns = were.cns ;Constants st = were.cns ;States st1 = switchb.cns stcommon = common1.cns ;Common states (from data/ or motif) sprite = were.sff ;Sprite anim = mori.air ;Animation sound = mori.snd ;Sound ai = mori.ai ;AI hints data (not used) movelist = movelist.dat ;Ikemen feature: Movelist ; Maps character selection buttons to palette numbers. [Palette Keymap] x = 1 ;Press button X to select palette 1, etc. y = 2 a = 3 b = 4 ;b = 5 ;c = 6 ;x2 = 7 ;Hold Start and press button X for palette 7, etc. ;y2 = 8 ;z2 = 9 ;a2 = 10 ;b2 = 11 ;c2 = 12 ; Arcade mode [Arcade] intro.storyboard = intro.def ending.storyboard = ending.def